It actually reduces the chance to be struck by ranged and spell-based attacks by 2% . It also allows you to use a hand freedom spell with a 50% chance of removing any stun effects that affect the target. It's an ability that is piece-up. Vengeance is slightly reworked to give 9percent.
When you stack three times the 9% bonus for holy and physical damage, it was five points , but to gain 15% isn't really needed percent because you'll get many damage from other sources, and repentance has been used against a variety of different mobs can be used against to be utilized to fight demons Dragon King giants humanoid and undead, whereas repentance in TBC will only be effective on humanoids. Art of War is the most powerful one, so it boosts the damage to your judgment crusader strike, divine storm capabilities by 10 percent.
When your melee strikes are incredibly damaging, the next WoTLK Gold exorcism or flashlight spell is instantly cast. This is why I was referring to the value of having the ability to light a flash of light for yourself, because even though the exorcism will continue have a cooldown. The odds are that you'll have many more Art of War products than the amount you're able to consume for damage capabilities.
On the assumption that it's the only an exorcism that you'll be able to utilize with it, you'll have Art of War sat there in the background all day long and never be able to use it in any way. The ease of our character Paladin
The way you play changes in the expansion phase, which is why ICC when you get to the age of 10 years, there's an enormous change in the way you play as a rep Paladin.
However, for the moment it could be quite frustrating sitting on the wall with our procs not being able to utilize them due to exorcisms that are on cooling down. However, at least you'll be able buy WoTLK Classic Gold to use a flashlight to yourself or someone else.