Dust 2 Callouts in CS:GO

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CS:GO is a game that is loved by players for its absolute fairness. The game mode and gun skin system in it enhance the game’s playability and appreciation.

Dust 2 is considered one of the legendary competitive maps CS:GO. Players of the original game Counter-Strike enjoyed the first version of this location, named Dust. Then, the place was remastered and significantly improved. The map has received its popularity because of universal recognition due to its excellent balance, where both teams have no advantages, and only skill and experience are needed to win.

Even though the map is old, it was only affected by visual changes, not functional ones. While the map has always maintained a consistent style, each version has distinctive abilities. And, of course, the details got better over time.

Here is the detailed list of all Dust 2 callouts:

  • A Short - counter-terrorists spawn very near this area. It’s the shortest way for them to A Site. For terrorists, it’s a short way as well.
  • T Spawn - terrorists start playing rounds here.
  • T Plat - a platform near T Spawn with a view at T Ramp.
  • Outside Tunnels - quite a big area, an entrance to B tunnels. Terrorists pass this place while moving to B Site.
  • Upper B Tunnels - if terrorists decide to move in tunnels to B Site, they turn left here. The right turn leads to Mid.
  • Lower B Tunnels - an entrance to Mid for terrorists that move through tunnels.
  • Close - a corner on B Site, left for terrorists entering from Upper Tunnels. It’s a nice place for counter-terrorists to wait for their victims. Attackers must check this corner.
  • B Closet - a corner, for both teams to hide on B Site. It’s located to the right side for terrorists, entering from Upper Tunnels.
  • B Car - a car on B Closet. Players are on B Car if they hide behind it.
  • Fence - a wall on B Site. Counter-terrorists may stay here invisible for terrorists that enter from the tunnels.
  • B Plat - a platform near the planting area on B Site, with a view at the entrance from Upper Tunnels.
  • Back Plat - an area behind the planting area on B Site. It’s a very good place to hide for both teams.
  • Big Box - a big box on B Site, an analog of Xbox on Mid.
  • Double Stack - two boxes on B Plant, one over the other.
  • B Default Plant - an area to plant the bomb on B Site.
  • B Window - this CS:GO callout includes the window on B Site that leads to CT Mid and also boxes that help to reach it.
  • B Back Site - an area behind B Default Plant if looking at it from the tunnels.
  • B Doors - an entrance to B Site from CT Mid.
  • B Boxes - boxes outside B Doors. Sometimes, players wait here for opponents who move from B Site to CT Mid.
  • Scaffolding - building materials on CT Mid just opposite B Window. It’s a good place to wait for attackers or protectors of B Site.
  • CT Mid - an open area between CT Spawn and B Site. Terrorists enter it from Mid.
  • Mid Doors - big doors between Mid and CT Mid. Terrorist snipers shoot through these doors from their spawn area.
  • Xbox - a big box, terrorists face it while moving from Lower Tunnels to Mid. Jump on this box and you will be able to reach A Short.
  • Mid - a big corridor-like area, a direct way between T Spawn and CT Mid.
  • Palm - here was a palm tree but now it’s a telephone mast at the beginning of Mid, from the side of Catwalk
  • Top Mid - an area that connects Mid with Suicide and Outside Mid.
  • Suicide - rather a short way from T Spawn to Mid. It’s a very dangerous way, though. Snipers of CT observe this place from Mid Doors.
  • Outside Long - terrorists enter this area while moving to Long Doors and then A Long or to Top Mid.
  • Long Doors - for terrorists its an entrance to the zone, usually protected by counter-terrorists. Here you will meet two double-doors with a small room between them.
  • Blue - a big crate opposite to Long Doors (while moving to A Long).
  • Side Pit - a hidden area right from Long Doors (for terrorists). Counter-terrorists may wait for victims here or on Pit.
  • Pit - a slope, hidden from the view of terrorists entering A Long from Long Doors, separated from Side Pit by a brick wall.
  • Pit Plat - a platform near Pit. Snipers can see A Site from here.
  • A Long - a long corridor-like area on the way of terrorists towards A Site (if they walk through Long Doors.
  • A Car - if terrorists move through A Long, they should check the car to their right because it offers nice protection for counter-terrorists to shoot attackers.
  • A Cross - this area is visible from many angles, from A Short, A Long, and A Site.
  • A Ramp - a slope from A Site towards A Long.
  • A Default Plant - a place with big A for planting the bomb on A Site.
  • Barrels - they stand behind A Site.
  • Goose - a closed zone with a spray-painted goose.
  • Elevator - a corner of A Site, closest to CT Spawn. Counter-terrorists often use this spot to reach the platform, especially while retaking A Site.
  • A Platform - rather a big platform, where A Site is located.
  • A Ninja - a hiding position on A Platform. Counter-terrorists often wait here for their victims. It’s a nice place for ninja-defuse.
  • Stairs - they are located on the way from Catwalk to A Short.
  • Catwalk - terrorists pass this area while moving from Top Mid to A Short and A Site.
  • CT Spawn - counter-terrorists appear in the rounds very close to A Short and A Site.

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