Hunter "dead zone" is operating as expected

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The threat created WoTLK Classic Gold with Battle Shout is not capped at 5 players and increases when it hits targets such as Hunter as well as Warlock pets within this same party.The chest that appears at the conclusion of the fight that contains The Seven in Blackrock Depths doesn't trigger an opportunity to roll for loot. Beware of Ninjas! Other players do not have a Hunter's quiver visible on their back.Shield Slam and other offhand abilities don't trigger any additional threats in the form of Windfury.Logging into World of Warcraft : Battle for Azeroth while playing WoW Classic on the same account can cut you off from WoW Classic. This applies in reverse as well.

Hunter issues:

Hunter "dead zone" is operating as expected and is consistent with the reference Client.A wolf pet's Howl buff is destroyed by anything that creates damage, even if it doesn't benefit from the buff.A Hunter pet's Bite and Claw damage does not alter in the tooltip depending on the happiness level of the pet. It will display the damage as if the pet was Content (yellow). This is in line with the Reference client.Traps are sometimes unable to be activated when a player runs over them very quickly (i.e. the ability to charge a warrior). This is in line to the Reference client.

Auto Shot doesn't make any sound when it's cast while animating Hunter's Mark and other abilities.Scatter Shot, Wyvern Sting, and Freezing Trap offer diminishing returns.A The Hunter's Frost Trap ground effect will bring players back from stealth.The time at which the pet's focus is replenished is not always the same. Notably, while the amounts of focus can be generated per tick can be variable, the amount of focus buy WOW WoTLK Classic Gold generated over the course of time is steady and uniform. There are some slight differences in the amount of time between ticks, causing this to display inconsistently.Pet aggro radius works exactly as it should.

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