You can't really have all of the theory as a single point since they've had to sort of bolster some of these talents up into multiple points in order to be able to remove other items from the tree entirely or move them over. into enhancements such as in TBC
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It's true that you have erfs Grasp which are in the second tier that's why I refer to as the flame because it's been moved to the first tier of enhancement.
Now, there's a lot of places where this happens that you're getting certain times move from one tier to the only tree over into an enhancement tree, or vice versa, and even the resto tree into the ones I'm merely doing a little snooping because it's too crucial.
Moving further down, I've found that the storm to be quite an enormous one. It's been changed which means it has less damage caused by the pushback by casting lightning bolt Chain Lightning Lava Burst and hex and reason I'm saying this is significant is that should a person decide to see into TBC the system gives you 100% chance to get focus and cast effects lasting for six seconds following being the victim of an attack of melee or ranged critical strike. It's more reliable, and regardless of the boss's AoE damage going around will be knocking your casting back it's there to counteract that which is quite nice.
It's a remarkable change, and we got improved fine over which not only does it increase the damage you get from your firing 20 percent, but it also decreases the time to cool down to four seconds. In contrast, in TBC actually it would reduce the time it takes to get the fine overtone, but as I mentioned, we've never had fine overtime for a while.
Funders increase their Critical Strike chancy a lightning bolt Chain Lightning and thunderstorm spells by an additional five percent. So this is now one point instead five points as it was TBC the unstoppable storm, which is generating in a in a rate equal to 12% of your intellect every five seconds. This is only 2%. But man a really isn't an issue.
Elemental precision now increases your chances of hitting with your spells by 3% , and decreases the threat that your spell by 30 percent. This is actually helping your chances of success by doubling that amount in Threat Reduction, however, it's only less than half the damage you take, and you also forfeit the damage normally comes from the resto tree now in addition to lightning mastery decreasing your lightning bolt and Chain Lightning as well as lava explosions by a half second cast time which is exactly the same as in TBC.
This is an interesting thing since Elemental Mastery has now changed in that when it is activated, the subsequent lightning bolt chains lightning Lava burst spells will be instant cast. Additionally, you get 15 percent spell haste during 15 seconds. However, this can't be used with nature swiftness buy WoW Classic SoD Gold .